Pinball Arcade is a pinball simulation game for Windows PC.
Pinball Arcade for PC and Mac. Written by FarSight Studios. Category: Games Release date: 2019-07-18 Licence: Free Software version: 8.2.0 File size: 104.33 MB Compatibility: Windows 10/8.1/8/7/Vista and Mac OS X 10.7. Pinball Arcade for PC and Mac. Written by FarSight Studios. Category: Games Release date: 2019-07-18 Licence: Free Software version: 8.2.0 File size: 104.33 MB Compatibility: Windows 10/8.1/8. THE pinball emulation!!! Awesome physics, awesome classic tables like Gorgar, Star Trek NG, Dracula, Junkyard and many many more. It can be a bit expensive if you want to play all available tables though. I suggest trying all pinball simulators and I bet you always come back to Arcade Pinball. Highly recommended for all pinball fanatics!!!! Visual Pinball X - EXE Only Visual PinMAME 2.7 - DLL Only Visual Pinball 9 - EXE Only Visual Pinball 8 - EXE Only Essential Files VBScripts (Required) Sound Samples (Required) VP Fonts (Highly Recommended) bally6803gts3nvrams Frontends and Addons.
Pinball Arcade takes players back to the days of arcade games and the feeling of mashing the 'flipper' buttons on a pinball machine just to see the ball whiz around corners and bumpers and light up with noisy ping ping pings. In the game, however, you never run out of quarters to play.
Set on the Medieval Madness pinball table, the game offers challenges to players to keep the ball in play while shooting it over bumpers and ramps using two pinball levers which control the flippers. The game supports single and multiplayer, online action.
Old-style pinball sound effects add to the impression of a pinball game arcade, and the graphics make the virtual pinball machine look fairly real. Cameras give excellent angles on the play. Add-ons will cost money but give the player more pinball tables like Star Trek, Scared Stiff, Monster Bash, Circus Voltaire, PinBot, Creature From the Black Lagoon, Big Shot, Black Knight, Space Shuttle and more as created by designers Bally, Williams, Gottlieb and Stern Pinball.
Pinball Arcade was created by Farsight Studios. Farsight Studios has also come out with the software titles Pinball FX2, Balls of Steel, Worms Pinball, Anarchy Arcade, and Dream Pinball 3D. Pinball Arcade was released in November 2014 as part of an initiative by Farsight Studios to preserve classic pinball games in a digital form. Since that time, Pinball Arcade Season Two and Season Three and variations on the game have been released following the success of Pinball Arcade.
Pinball Arcade will require a computer with Windows XP and up, 9 GBhard drive space, 1 GB RAM, Dual Core 1.6 ghz or higher processor, DirectX version 9.0c, a graphics card which can support Direct X 9.0c and Shader Model 3.0. For Windows 7 users, a dual core 2.0 ghz and up processor, 4 GB RAM, DirectX version 11, 9 GB of hard disc space, a Direct Sound capable card, 4 GB RAM, and an Nvidia GeForce GTX 560 or better or ATI HD 6950 or further.
It is possible to play using a Xbox 360 wired controller attached to the computer's USB port. Other gaming system controllers may be supported too.
- Good looking graphics and tables
- Fun with flippers
- Realistic sound
Cons
- Requires a lot of resources from a PC unless the player has a fairly new computer
Installation
- Download eitherFuture Pinball and BAM (2-in-1) Installer orBAM Only Installer or ..
- Unpack into Future Pinball directory one of BAM.ZIPs from Download section (see picture on right).
- Content of Future Pinball dir
BAM directory should contain the following:
- FPLoader.exe- the file that you run instead of 'Future Pinball.exe'
- BAM.dll- a real MOD
- various default files - Bam.cfg, default.cfg, default.seq, default.xml
- plugins- plugin directory
- cfg - directory with config files for tables
- xml -physics xml files
- removed plugins (optional) - previously used Bam Plugins
Starting BAM
Instead of 'Future Pinball.exe' run 'BAM/FPLoader.exe'
- If you have passed any parameters for the FP, pass same parameters toFPLoader.exe.
- So you can still use 'frontends' like HyperPin. (see FAQ How to setup HyperPin for BAM).
- MOD works in both ARCADE MODE and DESKTOP MODE. (Desktop mode was added in February 2014 but only has limited options. This manual has not been updated and most of the instruction applies to Arcade mode only)
- If You have multiple 'Future Pinball.exe' (for example with a Physics MOD) You can pass one more param to FPLoader.exe:
/FPEXE:'FuturePinballFileName.exe'
Usage
- Redefine Keys menu
- ~(key below ESC) orQ- enables / disables the menu. Note! when leaving the menu, settings are saved. If you quit the game by pressing the ESC key before you leave the BAM menu, changes will not be saved.
- arrows- navigate through menus and change settings.
- ENTER- select option.
![Pinball arcade 8 1 0 64 gb Pinball arcade 8 1 0 64 gb](https://http2.mlstatic.com/mini-maquina-fliperama-arcade-multijogos-bartop-pinball-D_NQ_NP_307401-MLB20327918163_062015-F.jpg)
The first option in the menu (MODE) is to change the mode of operation (orplugin).
The default mode is 'Future Pinball' which is described in the following point.
BAM can now operate inDesktoporArcade mode. It depends on Future Pinball settings:[Preferences] -> [Video / Rendering Options] -> 'Arcade Mode'. InDesktop Modemenus related to Head Tracking are removed.
BAM.cfg
This is a text file. You can change keys used in BAM menu and path where screenshots are saved. For example:
![Arcade Arcade](https://games-cdn.softpedia.com/screenshots/Pure-Pinball_8.jpg)
- You can change key used to enable/disable menu:
Menu2 = 'I'
You can enter printable character betwen '[char]' or decimal virtual-key code (http://cherrytree.at/misc/vk.htm) - Set path for screenshots of playfield:
SnapShotPath = c:PlayfieldScreenShots - Set path for screenshots of backbox:
SnapShotBackboxPath = c:PlayfieldScreenShots
If you set same path for Backbox and playfield, backbox screenshot will overwrite playfield screenshots.
You can also redefine keys used in BAM menu.[Config] -> [Redefine Keys]. 'Menu'and'Menu2'do exactly the same thing.'3DSwitch' is used to On/Off Stereo 3D mode.
- BAM: Off'>BAM: Off
- BAM: Future Pinball'>BAM: Future Pinball
- BAM: Static Camer'>BAM: Static Camer
BAM VR
Tested with: 1password 7 2 5 dollar gold coin.
- Oculus Rift DK2, Geforce 550 Ti, win 8.1, oculus sdk 0.8
- Oculus Rift DK2, Geforce 550 Ti, win 8.1, oculus home 1.3.2
- Oculus Rift DK1 (thanks Gimli)
- Oculus Rift CV1 (thanks Tortri)
- HTC Vive (thanks RollBall)
Links:BAM-OpenVR,Future Pinball
Quick manual:
- Download & install Future Pinball. (Please install it in default dir: c:gamesFuture Pinball).
- Download BAM-OpenVR.zip and save it in Future Pinball dir (c:gamesFuture Pinball). When unpact it.
- Run FPLoader.exeas Administrator. (It should be in c:gamesFuture PinballBAM-OpenVR). It should load Future Pinball. Now load any table and press F5.
For HTC Vive:
You don't need to install anything more. You already have SteamVR installed.
For Oculus Rift: Movavi screen recorder studio 10 2 0 7.
- Enable Unknown Sources in Oculus Home. Go to Settings, on left menu, click General then toggle 'Unknow Sources'.
- Install Steam. Install SteamVR (https://steamdb.info/app/250820/info/).
- SteamVR Beta needed. In Steam select 'properties' of SteamVR, go to last tab (Beta) and from combobox select 'beta - SteamVR beta update'. Steam should download last beta version of SteamVR.
In game menu.
PressQto show menu.
- Tracking orgin : Seated or Standing
- Scale: 0.2 - 5.0 (default = 1)
- Start cam position: X,Y,Z - you may change 'home' position. Z value is used only when Tracking Orgin = Seated.
- AA Mode: Off, 2x, 4x, 6x, 8x
- VSync - it work better for me when it is set to 'Off'.
- Home key. Default: F12 - This key is to reset camera position.
- Frame latency. Default: 0 - In case of motion sickness try -1 or 1
Real Pinball Arcade
More info: